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AI Insights · Timothy · July 2022

Top 5 2D Realistic Games on iOS in the Middle East: Q2 2022

Discover the performance of the top 5 2D realistic games on iOS in the Middle East during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 2D Realistic Games on iOS in the Middle East: Q2 2022

During the second quarter of 2022, the top 5 2D realistic games on iOS in the Middle East displayed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.

انتقام السلاطين saw its weekly revenue start at approximately $297K at the end of March, fluctuating throughout the quarter, and closing at around $240K in the last week of June. Weekly downloads showed a peak of about 1.5K in mid-April and remained relatively stable, ending the quarter at around 1.3K. The game maintained a weekly active user base of around 19K to 21K, with a slight decline towards the end of the quarter.

تربيعة بلوت experienced a peak in weekly revenue of around $317K in early April, with fluctuations throughout the quarter, ending at approximately $189K. Weekly downloads peaked at about 24.6K in early May and remained strong, closing Q2 with around 20K. The game also saw a consistent weekly active user base, starting at approximately 191K and ending at around 220K.

Texas Hold'em Poker: Pokerist showed a steady performance in weekly revenue, starting at around $130K in late March and peaking at approximately $222K in mid-June. Weekly downloads varied, reaching a high of about 3.4K in mid-June, and then dropping to around 854 by the end of Q2. Weekly active users showed an increase from around 3.6K in late March to a peak of approximately 8K in mid-June, before ending the quarter at about 5.4K.

Evony had a fluctuating weekly revenue, starting at around $137K and ending at approximately $144K. Downloads peaked at around 26K in early April and then settled to about 13.5K by the end of June. The game’s weekly active users increased from around 37.5K in late March to a peak of approximately 54.5K in early May, before stabilizing at around 35.8K by the end of Q2.

نداء الحرب 3 | حروب الأبطال started the quarter with a weekly revenue of about $152K, experiencing a decline to around $74K by the end of June. Downloads peaked at about 4.6K in mid-April before dropping to around 645 by the end of the quarter. Weekly active users showed a peak of approximately 6.6K in mid-April, decreasing to around 3.1K by the end of June.

For more insights and detailed performance data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022